Wednesday, August 27, 2014

Time Makes Fools of Us All

Time is a funny thing, isn't it? One day it seems to be your best friend, and the next it leaves you behind with jaw agape, wondering what happened. Nowhere is this more true than in the video game industry. Huge leaps in technological progress make the gaming experience change drastically from one generation to the next. We've gone from the the simple but intense twitch action of the Atari age to the deep scrolling adventures of the NES era, and from the vibrant visuals and rich sound of the 16-bit revolution to the fully explorable 3D worlds that defined the late 1990s, when the Playstation reigned supreme. 

All of these paradigm shifts brought with them profound resentment from the old guard. Having played video games since the late 1970s, I've seen it all. I've watched disgruntled Atari fans call Nintendo's historical impact into question, damning the NES and using ugly racial slurs to describe the company that made it. I found myself shaking an impotent fist at Sony when it steamrolled the Dreamcast with the Playstation 2 and cluttered the market with an unending deluge of sandbox games and first-person shooters. Now, we're seeing it all over again with the rise of the mobile gaming market and the embrace of a wider audience. The players who grew up with Grand Theft Auto and Halo are splitting hairs, declaring their favorite software to be "real games" while arrogantly dismissing everything else. The Wii, despite selling 100 million units, wasn't a "real" game console. The thousands of apps on iPhone and Android aren't "real" games. Women, who recently overtook teenage boys as the most active game players in America, aren't "real" gamers. And so on.

These players are entitled. They're obnoxious. They're even threatening, if the recent antagonism of feminist gaming blogger Anita Sarkeesian is any indication. But beyond all that, they're on the losing side of history, just as those Atari fans were in the late 1980s, and just as I was ten years ago. They're desperate to keep the undivided attention of the game industry, but things have changed in the last decade. The console manufacturers which cater to them are losing money at a breakneck pace, and the handheld designed to offer the experience that "hardcore" gamers crave has been a dismal failure, selling fewer units than the Dreamcast in the same span of time. With AAA titles increasingly becoming a losing proposition and the industry hanging its hopes on smaller independent developers, the gamers that identify as "hardcore" are quickly losing their relevance. No amount of chest-thumping and anonymous death threats will change this.

To those selfish gamers who've struggled mightily to keep the industry under their thumbs: Your time is up. Adapt or be left behind.

4 comments:

  1. Wonderful post, Jess! I agree with every word. Hopefully some of the people currently raising their fists at mobile gaming, Sarkeesian, etc., eventually will realize their wrongdoings as others--including you and I--have before them. And if not? Hasta la vista!

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    1. Thanks. The people who are throwing fits about the industry don't seem to realize that it's happened all before, multiple times. However, all hope is not lost! The styles of gameplay that fall out of fashion make a comeback in due time... just look at fighters for proof. That genre returned with a vengeance after Street Fighter IV was released!

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  2. Around the time I was really getting into indie and doujin games, I was noticing that 'Hardcore Gamer' was starting to represent an interest in the basest status quo in AAA gaming and male power fantasies. It was like seeing a foodie eat nothing but McDonalds or see an auteur turn their nose up at anything with subtitles. If someone doesn't want any deep thought or artistic merit in their games, that's fine, there will always be a majority of games catering to them, but they don't need to get bent out of shape over someone that does.

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    1. This hobby has never been more diverse, and there's literally something for everybody these days. Unfortunately, this means that not everything will appeal to everyone. It's easy to lose sight of this and get angry that more games aren't tailored to your tastes, but it doesn't do any good... all you can do is play the games you like and leave the rest to the players who want them.

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