I hate your guts, mandrill. (Image from MTV.com. Wait, really? They're still a thing?) |
It turns out that it wasn't just my questionable skills that were to blame for my lousy performance. Rhythm Heaven Fever doesn't always sync up well with high-definition televisions, throwing off the timing and making it more difficult to play. So I popped the game into my Wii U, connected to another high-def television through an HDMI cable, and lo and behold, the experience improved dramatically. I was building robots like a champ, and my shins were (mostly) unbruised by the mandrill's sneaky underhanded throws.
Still, something was not quite right. Squeezing small buttons on the Wiimote didn't seem like the best way to play a game like this... not that Nintendo offered any other options. Rhythm Heaven Fever is designed solely for the Wiimote, without support for any other controllers or peripherals. If you wanted to play the game with, say, the Donkey Konga drums or even the classic controller that plugs into the bottom of the stock Wii controller, you were out of luck. It was a wasted opportunity on Nintendo's part, especially when you consider that the arcade version of Rhythm Heaven had great big lit buttons, perfect for smashing along to the beat.
It couldn't aim for crap, but at least it was good for something! |
It was an easy job... I just needed to solder a wire on the solder points for each of the buttons, four in total. After that, I soldered on some small buttons for testing purposes. The results weren't ideal- I didn't have anything to mount the buttons on, so I had to hold each one awkwardly between my thumb and forefinger- but it did indeed work, opening the door for a sweet (if superfluous) mod. Now all I need are two big buttons and a wooden enclosure to mount them on and I'll be in business!
"I'm a big button, and I need a big cereal!" (Image from Karlsson Robotics) |
It's a lot of work for a game I can't imagine playing for more than a week tops. Still, I've put more effort into stranger things. We'll see where this goes.
I'm so sorry I missed this post until today. Where have I been? Anyway, I'm kind of glad to see you're not quite done with this product. I'm guessing we can expect some sort of update in the future?
ReplyDeleteAlso, I'm kind of sad to hear Rhythm Heaven Fever has yet to click with you. I mean, it's my least favorite of the three RH/RT games that have been released, but I still like it quite a bit. I've heard others say it didn't click for them either, though, so I guess you're far from alone in that regard...
Well, having the right controller will help a lot, I suspect. I haven't decided if I'll use the big buttons shown in the post or just dig up a kid's toy from a yard sale. The latter would be a lot less expensive and more expendable, but those arcade buttons would be more responsive, and that counts for a lot.
DeleteWhat a cool idea! I've thought about doing something similar for Famicom Crazy Climber. Looking forward to the results if you continue with the project.
ReplyDelete