What Atlus games?
|If you think this is hard to look at, you should|
see it on the actual hardware.
(Image courtesy of Wikipedia)
However, after leafing through my games, I came to the conclusion that Atlus had a stronger presence in my collection than I realized. Those remakes of Double Dragon and River City Ransom on the Game Boy Advance? Both published by Atlus, along with a handful of other Million/Technos games I intend to buy in the future. The King of Fighters XIII for the Xbox 360? That was published by Atlus in the United States as well... and so was King of Fighters EX 2: Howling Blood, released some years earlier for the Game Boy Advance.
|I've seen some things, man.|
And also some stuff.
(Image courtesy of
Then there's Devil Summoner: Raidou Kuzonoha vs. The Soulless Army. I picked that one up in the late 2000s to dip my toe into the waters of the Shin Megami Tensei series, thinking that its blend of action and adventure would be more palatable to me than the straight role-playing of other Megaten titles. I didn't make it very far, and after revisiting it I understand why. Like early entries in the Resident Evil series, the characters are polygonal but the backgrounds are still images, resulting in a jarring transition when Raidou moves from one screen to the next. It's disorienting, and leaves the game feeling dated. That may have been easier to tolerate when Devil Summoner was released in 2006, but I've gotten a little spoiled by crisp playfields rendered on the fly, which have become commonplace in the eight years since.
|...says the talking cat.|
(Image courtesy of GamesRadar)
That's where the combat comes in, which feels like a more sedate version of the battles from the Devil May Cry series. Raidou is armed with both a sword and a pistol, and can swap between the two on the fly. Pressing a trigger button lets Raidou summon a monster of his own to fight alongside him. Monsters can be paralyzed with ammo they're weak against, then scooped up into a glowstick for later use, giving the game a slight Pokemon aftertaste. The collection aspect is likely what will keep me coming back to Devil Summoner even after I get annoyed with the static backgrounds and the repetitive action.
|The apparent result of a tryst between|
Humpty Dumpty, Bozo the Clown, and a plush
toy found in the free bin of a yard sale.
(Image courtesy of Mojo Interactive)