Someone's porting Final Fight to the Sega Genesis, and I'm unreasonably excited about it. Are there already a dozen ways to play Final Fight, typically on more powerful systems than the Sega Genesis? Yes. Didn't Streets of Rage 2 prove that the Genesis could already handle a game of this caliber? Probably. Nevertheless, there's a deep thrill from actually seeing it happen.
This is one of those titles which was tantalizingly out of reach for Genesis owners, but now, we're seeing the big sprites and the gritty urban backdrops of Final Fight on a bare system, without CD-ROM expansions or the 32X or so much as a lock on cartridge. And unlike the later Genesis port of The Punisher, it looks and sounds like the CPS1 arcade game, without drastic compromises. For me, that's a pretty big deal. Look at what the Sega Genesis could have done in the right hands, with an enormous cartridge that wouldn't have been financially tenable back in the old days! I wish Mauro Xavier and his team the best of luck in finishing this noble project.
In related Sega Genesis news, there's an upcoming sequel to the fondly regarded Sega Genesis Mini, this time featuring both Genesis and Sega CD games. Final Fight CD is nearly guaranteed to be included in the final list of titles, but we know for a fact that Popful Mail, Sonic CD, and Silpheed will all be on this new machine. We also know that Sega has made the Japanese market a higher priority in its marketing than other territories, which is pants on head stupid considering that the Genesis was vastly more popular in the United States. In fact, there's no clear indication the system will be available in this country at all, but with any luck, Sega will see reason and include us in the fun.
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