Fry: I just saw something incredibly cool! A big, floating ball that lit up with every color of the rainbow, plus some new ones that were so beautiful I fell to my knees and cried.
Amy Wong: Was it out in front of Discount Shoe Outlet?
Amy Wong: They have a college kid wear that to attract customers.
Fry: Well, I don't care if it was some dork in a costume! For one brief moment, I felt the heartbeat of creation, and it was one with my own.
Amy Wong: Big deal!
Bender: We all feel like that, all the time. You don't hear us gassing on about it!
If only games this good were that common! I do not exaggerate when I say that I haven't been this enthusiastic about a video game since Mass Effect 2, Darkstalkers, or even the original Gunstar Heroes. Bravely Default looks incredible on the 3DS, sounds even better, and offers some of the most addictive combat you'll find in a turn-based RPG... and that's just the demo!
|Yeah, you saw this one coming.|
(Image courtesy of LetsTalkAbout.co.uk)
|The steampunk town featured in the|
Bravely Default demo.
(Image courtesy of FinalFantasy-fxn.net)
Speaking of music, Bravely Default has some of the best you'll find in a role-playing game, no small feat when you consider the epic tracks Square-Enix has served up in the past. The combat theme, Bell of Battle (or is it Conflict's Chime...?) is a rousing, urgent score that gets you pumped and primed for carving up cat wizards and giant scorpions. You'll be hearing it a lot over the course of the game, but there's a pretty good chance you'll download the track and listen to it even after you've put your 3DS to sleep for the night.
|The two greatest words in the English|
language! De-fault, de-fault!
(image courtesy of FinalFantasy-fxn.net)
Personally, I've never found a practical use for Default, aside from unessential skills that require multiple turns to activate. However, Brave is extremely handy for tearing through lesser foes, or bringing down the strong ones before they get a chance to retaliate. Plus, your allotment of turns (called BP) are restored with each new fight, so hey, go nuts!
|There's an even BIGGER dragon than D'gon?!|
(image courtesy of N-Handhelds.com)
You're not going to survive long if you don't make frequent use of the town inn (mercifully, a budget-priced inn that cures all status ailments, including death) and prepare your heroes for future encounters. That not only means grinding for levels and buying better gear, but switching jobs to give your characters new abilities. As with many RPGs, patience is a virtue in Bravely Default... if you charge headlong into uncharted territory, humiliating defeats and hopeless battles of attrition will be your reward.
Even with its brutal (but not insurmountable) difficulty, the Bravely Default demo makes a strong case for purchasing the full game, which will be released next month for around forty dollars. It's much too early to tell if Bravely Default will be the best game of 2014, but if what I've seen from the demo is any indication, it'll give the competition one hell of a run for its money.
|Regarding the controversy over the characters'|
redesigned outfits: do you really want to see
these Precious Moments figurines in
skimpy clothing? (Please say "no.")
(Image courtesy of USGamer.net)